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Post by chappy on Feb 1, 2015 23:46:30 GMT -7
1000 pts, team game, teams will be randomized at the start of the game. 3 tables will be used in a "I" formation. One source, must be battle forged Warp Gates, 6 warp gates will be placed around the tables, numbered 1-6. Any part of a unit that comes within 6" of a warp gate gets sucked into it immediately, with no saves of any kind allowed, and gets spit back out, roll a dice to determine which gate you come out at. If the unit rolls the same gate that it entered it is placed in ongoing reserves and then will roll on the next turn for which gate it comes out of, (the roll of the same gate at that point then allows the unit to deploy out of the gate as normal). When deploying from the gate place your entire unit within 6" of the gate or if the model is bigger then that in base to base with the gate, all vehicles count as moving that turn, Infantry count as disembarking. Warp Gates have the assault vehicles rules. Warp Gates are a building with the following profile Front 14 Side 14 Rear 14, 3 hull points. Warp Explosions! - when a Warp Gate looses its last hull point the explosion is as follows: Str D6+4, AP D6, Range 2D6, explosions automatically hit everything in its blast radius including flyers.
Victory - For every unit your army kills, you get the same number of points as the point value of that unit. units destroyed by the warp gates do not count towards your point totals, the team with the most kill points wins
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Post by chappy on Feb 1, 2015 23:47:32 GMT -7
This will be used for February Saturday Game Day Sunday will be our standard 1307 point games
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Post by kresshik on Feb 2, 2015 0:13:14 GMT -7
All right this shit seems cool! lol
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Game Day
Feb 4, 2015 6:44:20 GMT -7
via mobile
Post by kylethegirl on Feb 4, 2015 6:44:20 GMT -7
I like how you guys set that up. Very nice!
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Post by chappy on Feb 21, 2015 10:55:20 GMT -7
Cancelled because of weather and scheduling issues, we will revisit this at a later date
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